Flag Visualizer

Verified High Quality Flag Visualizer 1.1.0

This script was verified by the Denizen team to be a particularly high quality example of how scripts are written.
Denizen Version
DEV-5674
A handy dandy debug tool that makes flagged locations visible for you!

It's a debug tool and not meant to be used as a global location flag storage.

To visualize location flags you have to gather data first. New gathered blocks will be automatically shown as the material specified(default: bedrock) for 10 seconds. You gather data by flying around and using one of the following commands to start!:

/visualizeflag search my.cool.sub.map location red_wool
gathers data for all blocks flagged my.cool.sub.map in a range of 50 blocks of the player location, flagged blocks will be shown as red_wool

/visualizeflag search my.cool.sub.map chunk red_wool
gathers data for all blocks flagged my.cool.sub.map in the chunk the player is currently in, flagged blocks will be shown as red_wool

/visualizeflag search my_flag
gathers data for all blocks flagged my_flag in the chunk the player is currently in, flagged blocks will be shown as bedrock

If you finished gathering use /visualizeflag or the same command you used to gather data to stop gathering.

/visualizeflag show my_flag
shows all location flags gathered to the player for 1 minute (ignores unloaded chunks)

/visualizeflag clear my_flag
clears data of the my_flag flag for the player

/visualizeflag clearall
clears all data and reset everything for the player


In this chunk were these flags gathered:
spawn.mob [red_wool], spawn.mob.zombie [green_wool], spawn.mob.skeleton [white_wool]


flag_visualizer_show_all.jpg

flag_visualizer_show_skeleton.jpg

flag_visualizer_show_zombie_skeleton.jpg


Documentation: https://github.com/Hydroxycobalamin/Denizen-Script-Collection/wiki/Flag-Visualizer
Author
Icecapade
Downloads
899
Views
1,234
First release
Last update
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Latest updates

  1. Using debugblocks instead of materials

    [Changes] Flag Visualizer will now using debugblocks instead of materials. The flag name will...
  2. Bugfixes

    The clickcommands lead to the wrong command. Added a permission to prevent normal players from...
  3. Fix for tab complete and missing error message

    Tab complete lists valid material block types now. Added an error message when the arg size is...