Emotes

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Kiryll
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Posts: 6
Joined: June 9th, 2020, 12:15 am

Emotes

Post by Kiryll » July 31st, 2020, 2:27 pm

Emotes by Kiryll
This script adds emoticons to your game by placing a custom head onto your player for a couple seconds, the emoticons are activated using the /emotes command or by typing an emote like ":D" in chat. The chat function can be toggled for each player using /autoemote

The Emotes Menu can be accessed through
- /emote
- /emotes
- /emoticon
- /emoticons
- /em
or by saying emotes in chat(auto emotes must be enabled)

Auto emotes include:
- :D
- :)
- :|
- :.
- :(
- >:(
- ;)
- :o
- :3

https://one.denizenscript.com/haste/73703

Updated: 8/1 - Removed Quotes and turned debug off
Last edited by Kiryll on August 1st, 2020, 8:30 pm, edited 1 time in total.

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mcmonkey
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Posts: 289
Joined: August 5th, 2016, 7:27 pm
Location: Los Angeles, California, USA
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Re: Emotes

Post by mcmonkey » July 31st, 2020, 6:06 pm

- Most of those quotes don't belong
- the "emote_inventory_Handler" script should use the item scripts instead of redefining the full texture data
- same for "emote_chat"
- there should probably be "debug: false" on all of the containers
Denizen lead developer. On Discord as mcmonkey#6666.

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