TabWorks - paginated, tabulated menu system

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smellyonionman
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TabWorks - paginated, tabulated menu system

Post by smellyonionman » December 25th, 2019, 6:01 pm

Rushed to production in time for Christmas - here's TabWorks 1.0!
Trivia: I named it after an amazing desktop manager Xerox made for MS Windows 3.

TabWorks has already been described in great detail on the GitHub wiki:
https://smellycraft.com/denizen/tabworks

If you've used Denizen to manage menu systems you may have a ton of Inventory and Item scripts cluttering your system. This will replace them all with as few as one task script. The icons are generated on the fly.

Each tab contains a list of icons. You can use an icon to do any combination of: display a message, run a script, run a player command, and/or run a server command. Server commands may use the player's name, and both player and server commands may be silenced.

There is a config file which appears in /plugins/Smellycraft/ called tabWorks.yml, it's recommended to interface with this before attempting to edit the script.

Please post all issues on GitHub.
Raw script: https://raw.githubusercontent.com/smell ... bworks.dsc
Common files: https://raw.githubusercontent.com/smell ... common.dsc
Last edited by smellyonionman on December 26th, 2019, 4:41 am, edited 2 times in total.

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mcmonkey
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Re: TabWorks - paginated, tabulated menu system

Post by mcmonkey » December 25th, 2019, 11:09 pm

If you're going to post about a specific script, please do link that specific script - which in this case would be https://one.denizenscript.com/haste/63131
Denizen lead developer. On Discord as mcmonkey#6666.

smellyonionman
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Re: TabWorks - paginated, tabulated menu system

Post by smellyonionman » December 26th, 2019, 12:26 am

Isn't it impossible to update hasted scripts anymore? I do plan on updating the scripts I publish several times a month. I guess having the first version of each in the repo is useful though. (Glad I kept the links on-domain!)

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mcmonkey
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Re: TabWorks - paginated, tabulated menu system

Post by mcmonkey » December 26th, 2019, 12:36 am

smellyonionman wrote:
December 26th, 2019, 12:26 am
Isn't it impossible to update hasted scripts anymore? I do plan on updating the scripts I publish several times a month. I guess having the first version of each in the repo is useful though. (Glad I kept the links on-domain!)
It's never been possible to change a haste. That's kinda the point. Make a new haste via the "duplicate+edit" button when you update it.

You can also direct link *into your GitHub repo* if you want, though that's significantly worse imo.

The link to a wiki is not a link to the script, and a link to your personal domain that redirects to somewhere is also not a link to the script.
Denizen lead developer. On Discord as mcmonkey#6666.

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