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<context.damager> broken with "on npc dies"

Posted: November 8th, 2016, 4:52 am
by Goma_Terzu
The tag <context.damager> always resturns empty when you kill NPCs and check for the damager in "on NPC dies" events.

Re: <context.damager> broken with "on npc dies"

Posted: November 8th, 2016, 8:47 am
by mcmonkey
What method are you using to enable the NPC taking damage? Sentry? Sentinel? Some set of script commands?

Re: <context.damager> broken with "on npc dies"

Posted: December 2nd, 2016, 11:37 am
by Goma_Terzu
This is fixxed too, it was probably part of the issue with the shoot command in another thread here.