<context.damager> broken with "on npc dies"
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<context.damager> broken with "on npc dies"
The tag <context.damager> always resturns empty when you kill NPCs and check for the damager in "on NPC dies" events.
- mcmonkey
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Re: <context.damager> broken with "on npc dies"
What method are you using to enable the NPC taking damage? Sentry? Sentinel? Some set of script commands?
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Re: <context.damager> broken with "on npc dies"
This is fixxed too, it was probably part of the issue with the shoot command in another thread here.
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