Using the lingering potion effect with playeffect

Goma_Terzu

Member
Aug 6, 2016
22
0
0
Germany
www.toxicwars.com
Hey there,

is there a way to use the lingering potion effect and choose it's color with the playeffect command? Is there somewhere a complete particle list that is kind of more usefull than the one we can get here http://one.denizenscript.com/denizen/lngs/particle%20effects

This list is incomplete and mixed with sound effects. What is the data value in the playeffect command even used for?
 

mcmonkey

Administrator
Staff member
Helper
As far as we're aware, that's a very complete list.
The various arguments to play effect will affect how it looks.
EG the offset can spread it out, or sometimes change its speed or color, because mojang is very inconsistent with how effects work.
The data is one so random (and varying between effect types) it doesn't even have a name.

I think lingering potions are actually an entity rather than a server-trigger particle.
 

mcmonkey

Administrator
Staff member
Helper
That's not all the sounds, just the playeffect-compatible sounds. The rest are in playsound.

And pretty much you gotta look through mojang code or a documentation page for mojang code to figure that out. Or... experiment, if you got the time for that.