Hey guys,
I am trying to make an inventory menu that narrates some stuff after choosing an option.
I've made a format script with <npc.name> tag but it couldn't be filled in that world script (on player clicks TestGUI_menu_yes in TestGUI_menu:).
Is there an option how to determine how the <npc.tag> has to be filled in that world script so that I wouldn't have to write the name manually?
Here is the script for better undestanding:
https://pastebin.com/rDMNxYHH
I am trying to make an inventory menu that narrates some stuff after choosing an option.
I've made a format script with <npc.name> tag but it couldn't be filled in that world script (on player clicks TestGUI_menu_yes in TestGUI_menu:).
Is there an option how to determine how the <npc.tag> has to be filled in that world script so that I wouldn't have to write the name manually?
Here is the script for better undestanding:
https://pastebin.com/rDMNxYHH