Here's some examples of ways a script might seem to work, while not being correct... a script that seems to work fine might still:
- Have error messages in the console (eg a
flag
tag whenhas_flag
was needed) - Have useless/redundant lines of code that never run
- Overcomplicate simple things (eg the infamous
- execute as_server "ex narrate hi"
, which should of course just be- narrate hi
) - Make use of deprecated options or syntaxes (and thus will not still work in time when those deprecated options are removed)
- Be harmful to server performance (ie cause lag)
- Not account for bad user input (eg a command script that doesn't check if all the required arguments are present)
- Be abuseable (eg a shop script that lets user still buy things without any money)
- Even have security risks (eg a script that runs
execute as_server
with user input, which could be used by a clever user to op themself).
Helpers are encouraged to refuse to continue helping a user with the "if it works it's good enough" mindset until they fix all the things that are wrong (but seem to work) in their script.