REDIRECT TO RESOURCE: https://forum.denizenscript.com/resources/custom-crates.45/
This is a crate script. It lets you create crates and keys.
To remove a crate simply break the ender_chest.
You can configure what the crates can drop.
It uses weighted chance, so you can easily use percentages.
The admin player need the permission
Code:
icecapade.crates
The Syntax for the command is:
Code:
/crates [light/medium/heavy] (key) (<#>)
Optionally specify key to receive a key instead of a crate. Defaults to 8 if no number is given.
If a player places a crate it will act like a normal ender_chest.
Made for Denizen Release 1711+
You find the latest stable releases here: https://ci.citizensnpcs.co/job/Denizen/[/b]
Script:
V1.0.6 https://one.denizenscript.com/haste/71515
old
Screenoreeno:

Notes:
- [1.0.6] added option to customize chest display names
- [1.0.5] removed object notation in data storage container
- [1.0.5] using maptags for data script
- [1.0.5] shorted the script (used repeat for firework / shortened events / removed redundant defaults)
- [1.0.5] now the right chest will be animated
- [1.0.5] added narration when receiving keys
- [1.0.1] fix firework color (cyan -> aqua) [1.0.1]
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