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  1. jumpsplat120

    Custom Particles

    jumpsplat120 updated Custom Particles with a new update entry: Updated for 1.17 Read the rest of this update entry...
  2. jumpsplat120

    Custom Particles - Updated for 1.17

    Textures now work with Minecraft 1.17; also reintroduced the particle_entity entity script, which is cleaner saves on about 5 lines, but also prevents the flickering you get from having to spawn the armor stand in before adjusting it.
  3. jumpsplat120

    Custom Particles - Procedure/teleport hotfix

    If you took the value from the procedure, and passed it into the teleport task over and over, the particle would descend, due to the value being mutated when going into the flag, but not reversed when coming out of it.
  4. jumpsplat120

    Custom Particles

    jumpsplat120 updated Custom Particles with a new update entry: Procedure/teleport hotfix Read the rest of this update entry...
  5. jumpsplat120

    Custom Particles - Hotfix for 1.1.1

    Missing a letter.
  6. jumpsplat120

    Custom Particles

    jumpsplat120 updated Custom Particles with a new update entry: Hotfix for 1.1.1 Read the rest of this update entry...
  7. jumpsplat120

    Custom Particles

    jumpsplat120 updated Custom Particles with a new update entry: Added Procedure! Read the rest of this update entry...
  8. jumpsplat120

    Custom Particles - Added Procedure!

    Added the particle_position procedure.
  9. jumpsplat120

    Custom Particles

    jumpsplat120 updated Custom Particles with a new update entry: Functionality Change! Read the rest of this update entry...
  10. jumpsplat120

    Custom Particles - Functionality Change!

    The original version of Custom Particles spawned the particles into the world, and while that meant it was easier to manipulate them, since the functioned like regular entities, it also meant that it was relatively heavy on the server, since the server had the overhead of keeping track of full...
  11. jumpsplat120

    Functional Bookshelves

    Are you in creative mode? Left clicking a block in creative mode destroys blocks.
  12. jumpsplat120

    Custom Particles 1.3.0

    Custom Particles is a framework that allows a scripter or server admin to create full custom particles within Minecraft, using the magic of armor stands and custom fonts. Creating a particle is an easy three step process, and it comes with 3 tasks and a procedure to create and destroy your...
  13. jumpsplat120

    Custom Particles

    jumpsplat120 submitted a new resource: Custom Particles - True particle freedom! Read more about this resource...
  14. jumpsplat120

    Watering Cans

    jumpsplat120 submitted a new resource: Watering Cans - Bonemeal is so 1841! Read more about this resource...
  15. jumpsplat120

    Watering Cans 1.0.0

    Installation notes: Add the textures to your server resource pack. Since it is using custom sounds, the resources need to be a server resource pack rather than a client resource pack, even if you're just trying to test it locally. To craft a watering can, do the following pattern: R = Resource...
  16. jumpsplat120

    Many Useful Things Library

    jumpsplat120 updated Many Useful Things Library with a new update entry: Minor Update Read the rest of this update entry...
  17. jumpsplat120

    Many Useful Things Library - Minor Update

    Bug Fixes Turned off debug on all commands Round lib_between since it throws an error if the number isn't an int. Added: lib_grow_mushroom and lib_grow_fungus They check if a mushroom or fungus can be grown before trying to grow it, which prevents the "could not generate tree at location" error...
  18. jumpsplat120

    Music Maker - Minor Update

    All texture custom model data's were one off.
  19. jumpsplat120

    Music Maker

    jumpsplat120 updated Music Maker with a new update entry: Minor Update Read the rest of this update entry...
  20. jumpsplat120

    Fast Leaf Decay 1.0.0

    Simply drop this script in, and all the leaves on the server will decay at a much faster rate! The drop rates for sticks/apples/saplings from the leaves are all the same as vanilla. Leaves that are marked with the persistent tag (that is to say, placed by hand by the player), will not decay...