Search found 295 matches

by mcmonkey
March 14th, 2020, 3:57 pm
Forum: Issues
Topic: Notepad++ extension
Replies: 1
Views: 2800

Re: Notepad++ extension

by mcmonkey
March 14th, 2020, 1:10 am
Forum: Drop-In Ready
Topic: XpBottler 1.1
Replies: 4
Views: 4543

Re: XpBottler 1.1

Do you have a problem with the "new if format"? I have such scripts output: Single line if commands are deprecated. Please update them to modern format. That error did not come from the XpBottler script (or at least not the current version @ https://one.denizenscript.com/haste/65893 , which does no...
by mcmonkey
March 5th, 2020, 3:29 am
Forum: Drop-In Ready
Topic: XpBottler 1.1
Replies: 4
Views: 4543

Re: XpBottler 1.0

- Please include a link to the script via https://one.denizenscript.com/haste in your post. - NEVER use "/execute" with a vanilla command. The execute command is EXCLUSIVELY for interop with other plugins. That "exp take" should use the Denizen "take" or "experience" command, that "summon" should us...
by mcmonkey
February 19th, 2020, 3:14 am
Forum: Announcements
Topic: Public Information Writeup: The "It Works" Fallacy
Replies: 0
Views: 5605

Public Information Writeup: The "It Works" Fallacy

Many newer scripters tend to not realize the important difference between "it works" and "it is correct". Just because a script works does not mean everything's fine. Here's some examples of ways a script might seem to work, while not being correct ... a script that seems to work fine might still: H...
by mcmonkey
February 19th, 2020, 3:08 am
Forum: Announcements
Topic: Public Information Writeup: Wrong Answers Are Worse Than No Answers
Replies: 0
Views: 3911

Public Information Writeup: Wrong Answers Are Worse Than No Answers

Wrong Answers Are Worse Than No Answers! Short version: Don't answer questions from users if you don't absolutely know the answer for sure. It's much worse than simply waiting for somebody else to answer. Long version: If somebody linked this to you, it's probably because you're answering questions...
by mcmonkey
January 29th, 2020, 10:56 pm
Forum: Scripts
Topic: Holograms
Replies: 2
Views: 2680

Re: Holograms

- You left debug enabled on "HologramSymbolProcedure" - You have logic like - choose <[selectarg]>: - case null: - default: which is a bit silly... use an if, or an if/else pair, as relevant. - You have a lot of instances of as_list , which should almost all be removed. - You have if commands like -...
by mcmonkey
January 25th, 2020, 8:18 pm
Forum: Scripts
Topic: High velocity damaging and falling on people - Human cannonballs now do damage
Replies: 2
Views: 2504

Re: High velocity damaging and falling on people - Human cannonballs now do damage

"high velocity" still has debug enabled on it. The velocity script will also never work, as it requires a "velocity" flag but never sets the flag. Also "find.living_entities" exists, you don't need that filter. Re: "fall" -> != false is nonsense and should never ever be typed. Refer also to https://...
by mcmonkey
January 23rd, 2020, 4:26 pm
Forum: Scripts
Topic: Advanced Brewing 0.2
Replies: 1
Views: 2437

Re: Advanced Brewing 0.2

- If your script is complete / ready to go / ready to share publicly, add "debug: false" to each container. You don't want to spam the debug console of everybody who tries to use it! - You have lines like - if <context.cursor_item> == <item[blaze_powder]>: which are considered a common mistake and i...
by mcmonkey
January 15th, 2020, 5:01 pm
Forum: Issues
Topic: Some Problems with 1.15
Replies: 6
Views: 4274

Re: Some Problems with 1.15

That was the absolute weirdest issue. I tracked it down, the original cause is some legacy item script related code, which accidentally caused a bit of data in villager trade packets to be lost (it was trying to hide item-script-lore from the packets, which is a system we haven't used in a few years...
by mcmonkey
December 26th, 2019, 10:30 am
Forum: Scripts
Topic: SmellyTunes - MIDI upgrade for vanilla Jukeboxes
Replies: 1
Views: 2395

Re: SmellyTunes - MIDI upgrade for vanilla Jukeboxes

This script ( https://one.denizenscript.com/haste/63165 )
Has a monkeybot detected error:

+++ I encountered 1 potential problem with that script.
+++ (1) WARNING: Line 76: Script above ('sc_tu_cmd') missing description label!
by mcmonkey
December 26th, 2019, 10:13 am
Forum: Scripts
Topic: Denizence - GUI for Residence
Replies: 3
Views: 3089

Re: Denizence - GUI for Residence

smellyonionman wrote:
December 26th, 2019, 10:05 am
Thanks, caught and fixed. I'm guessing it's not possible for monkeybot to count to the correct line in a commented file.
It said line 138, and line 138 is: - define lore:|:<[placeholder].replace[[rentprice]].with[<server.economy.format[<[rentprice]>]> which is indeed missing a ">"
by mcmonkey
December 26th, 2019, 6:40 am
Forum: Scripts
Topic: Denizence - GUI for Residence
Replies: 3
Views: 3089

Re: Denizence - GUI for Residence

That script ( https://one.denizenscript.com/haste/63145 ) contains a basic monkeybot-caught error:
+++ I encountered 1 potential problem with that script.
+++ (1) WARNING: Line 138: Uneven number of <tag-marks>, are you missing a < or > ?
by mcmonkey
December 26th, 2019, 6:38 am
Forum: Scripts
Topic: Smellyboard - customizable informational sidebar
Replies: 2
Views: 2504

Re: Smellyboard - customizable informational sidebar

That script ( https://one.denizenscript.com/haste/63146 ) contains a basic monkeybot-caught error: +++ I encountered 1 potential problem with that script. +++ (1) WARNING: Line 83: Uneven number of <tag-marks>, are you missing a < or > ? Additionally, your "common files" script ( https://one.denizen...
by mcmonkey
December 26th, 2019, 12:36 am
Forum: Scripts
Topic: TabWorks - paginated, tabulated menu system
Replies: 3
Views: 2821

Re: TabWorks - paginated, tabulated menu system

Isn't it impossible to update hasted scripts anymore? I do plan on updating the scripts I publish several times a month. I guess having the first version of each in the repo is useful though. (Glad I kept the links on-domain!) It's never been possible to change a haste. That's kinda the point. Make...
by mcmonkey
December 25th, 2019, 11:09 pm
Forum: Scripts
Topic: TabWorks - paginated, tabulated menu system
Replies: 3
Views: 2821

Re: TabWorks - paginated, tabulated menu system

If you're going to post about a specific script, please do link that specific script - which in this case would be https://one.denizenscript.com/haste/63131
by mcmonkey
December 25th, 2019, 1:27 am
Forum: Drop-In Ready
Topic: Magic Sidebar
Replies: 2
Views: 4651

Re: Magic Sidebar

What about using placeholders with in Denizen? Any examples? BTW love the system :) As in PlaceholderAPI? If you have Depenizen installed, the Placeholder tag: https://one.denizenscript.com/denizen/tags/placeholder <placeholder[some_placeholder_here]> But in most cases, tags are better! https://one...
by mcmonkey
December 20th, 2019, 4:28 pm
Forum: Scripts
Topic: NPC Skin via URL
Replies: 5
Views: 6610

Re: NPC Skin via URL

This is the old version of the script.

Please use the modern version instead: viewtopic.php?f=13&t=241
by mcmonkey
December 20th, 2019, 8:51 am
Forum: Scripts
Topic: Parry script - Small fun PvP mechanic
Replies: 2
Views: 2403

Re: Parry script - Small fun PvP mechanic

+++ I encountered 3 potential problems with that script. +++ (1) WARNING: Line 63: Uneven number of <tag-marks>, are you missing a < or > ? +++ (2) WARNING: Line 66: Uneven number of <tag-marks>, are you missing a < or > ? +++ (3) WARNING: Line 71: Uneven number of <tag-marks>, are you missing a < ...
by mcmonkey
December 17th, 2019, 10:04 am
Forum: Issues
Topic: Some Problems with 1.15
Replies: 6
Views: 4274

Re: Some Problems with 1.15

That first error is a clearly broken server prestart event. That is your script being broken. The other issues likely stem from that first issue.
by mcmonkey
December 4th, 2019, 8:26 pm
Forum: Scripts
Topic: Ride The Chickens
Replies: 2
Views: 3150

Re: Ride The Chickens

Updated to more modern syntax + fixed looking direction bork.