Search found 281 matches

by mcmonkey
June 29th, 2020, 10:04 am
Forum: Scripts
Topic: Hue Cycler
Replies: 2
Views: 55

Re: Hue Cycler

the ColorTag.hue tag exists, which seems like it should be used here.
I added ColorTag.with_hue (and several related tags) to make using that here easier.
by mcmonkey
June 29th, 2020, 9:31 am
Forum: Scripts
Topic: Local Chat
Replies: 4
Views: 52

Re: Local Chat

You might want to instead check if <context.message.to_uppercase.equals_case_sensitive[<context.message>]> or something like that (generally, regex should be avoided whenever possible).
by mcmonkey
June 25th, 2020, 10:27 pm
Forum: Scripts
Topic: Local Chat
Replies: 4
Views: 52

Re: Local Chat

What in the hecksinki is - if <context.message.replace_text[regex:<element[[^A-Za-z]]>].is_uppercase>: meant to be?

Also, you probably should make use of the recipients determination.

Also, the standard link to your current script would be https://one.denizenscript.com/haste/71368
by mcmonkey
June 25th, 2020, 10:25 pm
Forum: Issues
Topic: click script -chat
Replies: 1
Views: 20

Re: click script -chat

Denizen, no 's'.

Also our primary support platform is Discord: https://discord.gg/Q6pZGSR
by mcmonkey
June 24th, 2020, 11:47 am
Forum: Scripts
Topic: Freezing your players
Replies: 1
Views: 68

Re: Freezing your players

- The past tense of freeze is frozen not freezed . - Actually, most of the English written in this script is a bit off. - - define location <player.eye_location> - look <[player]> <[location]> ^ that seems like it'd be a bit of a bad time. - <server.player_is_valid[<context.args.first>]> <-- that's ...
by mcmonkey
June 24th, 2020, 5:15 am
Forum: Scripts
Topic: wanderer bob
Replies: 1
Views: 48

Re: wanderer bob

- Please use https://one.denizenscript.com/haste to post scripts
- ... why are you not using an interact script?
- What reason is there to use this script instead of the built-in Citizens wander pathfinder?
by mcmonkey
June 23rd, 2020, 1:59 am
Forum: Scripts
Topic: Simple Circle Generator
Replies: 2
Views: 85

Re: Simple Circle Generator

Are you not aware that the rotate_around_y tag exists? Cause it'd make this script a bit simpler. ... Also why are you forcing delay input to be ticks, instead of letting users input a duration? Also, "random" is literally valid effect type input to the PlayEffect command, you don't need to custom-h...
by mcmonkey
June 19th, 2020, 3:29 pm
Forum: Scripts
Topic: Instruments
Replies: 2
Views: 75

Re: Instruments

- material: gold_ingot[nbt=sound/block_note_block_bell] Don't do that. Use the mechanisms: key. - Be aware that "yaml data" is deprecated in current dev builds, and is just "data" now. Similarly "yaml_key" is now "data_key". - - if !<player.open_inventory.as_element.contains_text[player]>: that's an...
by mcmonkey
June 18th, 2020, 5:56 am
Forum: Drop-In Ready
Topic: Ellipsoid Selector Tool
Replies: 0
Views: 44

Ellipsoid Selector Tool

Ellipsoid Selector Tool: a handy dandy tool to select and note ellipsoids from in-game! (Yeah, just the cuboid selector, but for ellipsoids) Featuring a super simple and clear in-game ellipsoid viewing thingo: https://i.alexgoodwin.media/i/misc/0a1370.gif Downloads: Hastebin: https://one.denizenscr...
by mcmonkey
June 17th, 2020, 5:52 pm
Forum: Scripts
Topic: Decorator Tool
Replies: 22
Views: 426

Re: Decorator Tool (Testers Wanted!)

on player right clicks block priority:1: - if <server.has_flag[decorative_block.<context.location.simple>]>: - determine cancelled .simple threw an error, while I clicked on other things. Probably need a fallback! Probably. That should not ever cause an error... if it did, please report the full er...
by mcmonkey
June 12th, 2020, 8:05 pm
Forum: Scripts
Topic: Denizen Virtual Chest
Replies: 2
Views: 103

Re: Denizen Virtual Chest

<proc[TabComplete].context[dvchest|DVChestTab|<context.raw_args>]> is liable to bork if the user types a | symbol. Probably make use of the list.include_single tag.
by mcmonkey
June 12th, 2020, 8:04 pm
Forum: Scripts
Topic: Crate script
Replies: 2
Views: 125

Re: Crate script

(Regarding https://one.denizenscript.com/haste/70598 ) - Script contains raw object notation ( [email protected] , etc) - get rid of that. - Script contains yaml_key lists used as maps... use MapTag! - Duplicate events for light/medium/heavy could be very easily shortened into a single event that parses what type ...
by mcmonkey
June 3rd, 2020, 8:39 am
Forum: Scripts
Topic: Decorator Tool
Replies: 22
Views: 426

Re: Decorator Tool (Testers Wanted!)

on player right clicks block priority:1: - if <server.has_flag[decorative_block.<context.location.simple>]>: - determine cancelled .simple threw an error, while I clicked on other things. Probably need a fallback! Probably. That should not ever cause an error... if it did, please report the full er...
by mcmonkey
May 22nd, 2020, 5:35 am
Forum: Scripts
Topic: Decorator Tool
Replies: 22
Views: 426

Re: Decorator Tool (Testers Wanted!)

(reviewing https://one.denizenscript.com/haste/69389 ) - Remove the "allowed help" section - Add a permission node. Just make one up, like berufeng.decorator or something. - - take decorator_tool this is bad as I mentioned on Discord. Use the scriptname: argument. - All the stuff about "Decorator mo...
by mcmonkey
May 21st, 2020, 2:23 am
Forum: Scripts
Topic: Automatic Door Closer
Replies: 4
Views: 195

Re: Automatic Door Closer

Should add a /haste link
by mcmonkey
May 21st, 2020, 2:15 am
Forum: Scripts
Topic: Decorator Tool
Replies: 22
Views: 426

Re: Decorator Tool (Testers Wanted!)

(reviewing https://one.denizenscript.com/haste/69318 ) - - give <player> decorator_tool is invalid, and will error in your console. Watch your debug console! - Use a command script, not the event - that decorating flag seems redundant... get rid of it. - consider using priorities on your events to d...
by mcmonkey
May 16th, 2020, 1:26 pm
Forum: Random
Topic: My Unban
Replies: 1
Views: 242

Re: My Unban

Excellent post. This seems like you genuinely understand the main problems and understand how to avoid those problems. I'll rescind the mute/ban ... I hope you stick to what you posted here. You're clearly very passionate, and I believe that alone is enough to one day make you a great scripter... as...
by mcmonkey
May 12th, 2020, 10:26 pm
Forum: Drop-In Ready
Topic: Behr's Interactive Color Palette Command
Replies: 4
Views: 2600

Re: Behr's Interactive Color Palette Command

Bot check: Image
by mcmonkey
May 12th, 2020, 10:23 pm
Forum: Drop-In Ready
Topic: Player Skin Command
Replies: 2
Views: 1862

Re: Player Skin Command

The timeout in the skin_url_task should probably be bumped to more like 30s. Mineskin's a bit slower now than it used to be.