Search found 299 matches

by mcmonkey
February 23rd, 2021, 5:51 pm
Forum: Scripts
Topic: Mining NPC Quest
Replies: 2
Views: 65

Re: Mining NPC Quest

Image

Set up the script editor: https://guide.denizenscript.com/guides/ ... ditor.html
so it automatically alerts you to problems like those.
by mcmonkey
February 15th, 2021, 11:41 am
Forum: Issues
Topic: !How do I set an item in a specific slot in the inventory!
Replies: 5
Views: 122

Re: !How do I set an item in a specific slot in the inventory!

You should probably ask on Discord rather than the forum: https://discord.gg/Q6pZGSR

The relevant command is the inventory command: https://one.denizenscript.com/denizen/cmds/inventory
by mcmonkey
January 30th, 2021, 6:38 am
Forum: Drop-In Ready
Topic: Tiny Samples To Start From
Replies: 0
Views: 155

Tiny Samples To Start From

This is a collection of small/simple sample scripts that do little things, and aren't necessarily perfect or clearly documented. Some of these you can drop in and use straight away, but most are meant for the assumption that will you use them as a basis and tweak them further from there - at the ver...
by mcmonkey
January 22nd, 2021, 4:39 am
Forum: Drop-In Ready
Topic: Polygon Selector Tool
Replies: 0
Views: 139

Polygon Selector Tool

Polygon Selector Tool: a handy dandy tool to select and note polygons from in-game! (Yeah, just the cuboid selector, but for polygons) Featuring a super simple and clear in-game polygon viewing thingo: https://i.alexgoodwin.media/i/misc/5fb5c1.jpg Downloads: Hastebin: https://one.denizenscript.com/...
by mcmonkey
January 8th, 2021, 12:40 pm
Forum: Drop-In Ready
Topic: Torch Light
Replies: 8
Views: 7606

Re: Torch Light

Updated for modern Denizen and 1.16.x
by mcmonkey
December 18th, 2020, 3:12 pm
Forum: Scripts
Topic: Hologram Maker
Replies: 3
Views: 295

Re: Hologram Maker

This script is full of errors that would be labeled instantly by the script editor - https://guide.denizenscript.com/
by mcmonkey
December 16th, 2020, 11:34 pm
Forum: Drop-In Ready
Topic: Copy/Paste Commands
Replies: 0
Views: 122

Copy/Paste Commands

Copy/Pasting Commands: Commands to copy/paste/preview/rotate/etc a block selection Requires Cuboid Selector Tool: https://forum.denizenscript.com/viewtopic.php?f=13&t=190 Download: Hastebin: https://one.denizenscript.com/haste/78850 <-- Most users, just click here and click "Download the script" Gi...
by mcmonkey
October 21st, 2020, 7:35 pm
Forum: Scripts
Topic: Custom Items with Abilities and Stuff (A work in progress)!
Replies: 2
Views: 434

Re: Custom Items with Abilities and Stuff (A work in progress)!

roboChicken wrote:
October 21st, 2020, 7:03 pm
I dont know if i should add more and tidy up or completely remove the predefined tags because vs code keeps screaming about it
The definitions: key on task scripts is required if you intend to pass definitions in (even via inject)
by mcmonkey
September 12th, 2020, 1:27 pm
Forum: Issues
Topic: Denizen's mythicmobs extension
Replies: 1
Views: 506

Re: Denizen's mythicmobs extension

None. 1.12.2 is not supported. Update to 1.15.2 or 1.16.3
by mcmonkey
August 26th, 2020, 7:28 am
Forum: Issues
Topic: dDiscordbot Issues
Replies: 2
Views: 358

Re: dDiscordbot Issues

You're literally asking for help with Discord while not on the Denizen Discord??? https://discord.gg/Q6pZGSR
by mcmonkey
August 1st, 2020, 9:08 am
Forum: Scripts
Topic: Hologram Maker
Replies: 1
Views: 471

Re: Hologram Maker

- You can remove the adjust lines and simply use properties on the spawn line - the tag <entity[armor_stand]> is entirely redundant, just do armor_stand - you should probably enable marker, disable gravity, ... - This is usually a case where an entity script might actually be best... make a hologram...
by mcmonkey
July 31st, 2020, 6:06 pm
Forum: Scripts
Topic: Emotes
Replies: 1
Views: 483

Re: Emotes

- Most of those quotes don't belong
- the "emote_inventory_Handler" script should use the item scripts instead of redefining the full texture data
- same for "emote_chat"
- there should probably be "debug: false" on all of the containers
by mcmonkey
July 26th, 2020, 9:43 am
Forum: Scripts
Topic: Flide
Replies: 0
Views: 408

Flide

Here's an updated version of the old repo flide script . This is just the commands /flide and /flide2 for Elytra Flight that will launch you into the air and push you along. /flide will push you at a sustained continual speed, while /flide2 will apply a slow acceleration (feels a bit more like flyin...
by mcmonkey
July 21st, 2020, 3:11 pm
Forum: Scripts
Topic: Clear Lag (Configurable) V1.1
Replies: 6
Views: 799

Re: Clear Lag

Destroying all mobs seems a bit excessive.

The inconsistent capitalization is ... weird.

You have a few island_normal_world still instead of your INSERTWORLDHERE

You should probably have a debug: false on that.
by mcmonkey
July 21st, 2020, 3:09 pm
Forum: Scripts
Topic: Hourly Boss Spawns (Depenizen & MythicMobs Required)
Replies: 3
Views: 652

Re: Hourly Boss Spawns (Depenizen & MythicMobs Required)

Bot check:
Image

The tag should be <server.online_players>

Those scripts should probably have debug: false set.

every:1 is redundant.
by mcmonkey
July 17th, 2020, 11:17 pm
Forum: Drop-In Ready
Topic: In-Game Custom Head Item List
Replies: 0
Views: 465

In-Game Custom Head Item List

Need to quickly grab some in-game custom head items? Don't want to buy a buggy premium Spigot plugin? Here's a script that does that all nice n easy like. https://i.alexgoodwin.media/i/misc/2aefba.gif Script Haste Download https://one.denizenscript.com/haste/72404 <-- (Most users click here to downl...
by mcmonkey
July 11th, 2020, 5:29 pm
Forum: Random
Topic: Merry Christmas 2019 and Happy New Year 2020
Replies: 2
Views: 5319

Re: Merry Christmas 2019 and Happy New Year 2020

Hello everyone! Im new around here and I was wondering if the forum is still alive or if you guys are more active in Discord maybe? Not sure how to join, sorry if this is not the correct place to ask. You replied to a forum post about christmas 2019 to ask if you should join Discord? That's... weir...
by mcmonkey
July 6th, 2020, 5:16 am
Forum: Scripts
Topic: Morpheus
Replies: 2
Views: 605

Re: Morpheus

You have usages of "yaml data" and "yaml_key" - these were deprecated semi-recently. They should be "data" scripts and "data_key" for the tag.
Also, line 20 has misplaced quotes.

All of these problems were found by just running a bot check:
Image
by mcmonkey
June 29th, 2020, 10:04 am
Forum: Scripts
Topic: Hue Cycler
Replies: 2
Views: 595

Re: Hue Cycler

the ColorTag.hue tag exists, which seems like it should be used here.
I added ColorTag.with_hue (and several related tags) to make using that here easier.
by mcmonkey
June 29th, 2020, 9:31 am
Forum: Scripts
Topic: Local Chat
Replies: 4
Views: 726

Re: Local Chat

You might want to instead check if <context.message.to_uppercase.equals_case_sensitive[<context.message>]> or something like that (generally, regex should be avoided whenever possible).