Search found 13 matches

by bear
May 28th, 2020, 2:35 pm
Forum: Scripts
Topic: Particle Halo
Replies: 0
Views: 24

Particle Halo

Are you a good Denizzle? If you happen to do (hopefully all) of the following: Not comparing raw objects Not using raw objects in scripts Not trying to debug with scripts set to `debug: false` then you are a Very Good Denizzle . :) Treat yourself to a delightful particle halo with this script! Simpl...
by bear
May 13th, 2020, 9:15 am
Forum: Drop-In Ready
Topic: Player Skin Command
Replies: 2
Views: 1607

Re: Player Skin Command

mcmonkey wrote:
May 12th, 2020, 10:23 pm
The timeout in the skin_url_task should probably be bumped to more like 30s. Mineskin's a bit slower now than it used to be.
Bumped it up - thanks for the notice
by bear
May 13th, 2020, 9:10 am
Forum: Drop-In Ready
Topic: Behr's Interactive Color Palette Command
Replies: 4
Views: 2407

Re: Behr's Interactive Color Palette Command

mcmonkey wrote:
May 12th, 2020, 10:26 pm
Bot check:
Updated and removed those pointless quotes - thanks monkey!
by bear
May 12th, 2020, 5:43 pm
Forum: Drop-In Ready
Topic: Gamemode Inventories
Replies: 1
Views: 248

Gamemode Inventories

Here's a simple script thrown together and scraped of some other pieces I use for my dEssentials package: Gamemode Inventories! This concept was one of my first scripts inspired by what I believe was originally marked as a "Premium" plugin at the time. I believe something this simple should be free....
by bear
April 9th, 2020, 8:08 am
Forum: Drop-In Ready
Topic: Silk Spawners
Replies: 2
Views: 1516

Re: Silk Spawners

^ somethings gone funky in the handedness logic here. I forgot to change that to the context as opposed to the playertag's equivalent; thanks for pointing that out ^ is there a particular reason for this modifyblock of a block into what it should already be? I don't think so, I can't remember why I...
by bear
April 6th, 2020, 2:45 pm
Forum: Drop-In Ready
Topic: Silk Spawners
Replies: 2
Views: 1516

Silk Spawners

Simple script replacement for an entire plugin concept: Silk-touch pickaxes retain spawners when broken. Step One: Hold your pickaxe Step Two: Swing your pickaxe at spawner Step Three: $$$$$ Here's the haste link: https://one.denizenscript.com/haste/67203 And here's the raw script: Silk_Spawners: ty...
by bear
April 1st, 2020, 3:07 am
Forum: Drop-In Ready
Topic: Player Skin Command
Replies: 2
Views: 1607

Player Skin Command

Tired of having to organize your skins? Or do you happen to get this error often when you change your skin and try to relog real quick?: Invalid session (Try restarting your game) Well, now you don't even have to log out to change your skin, AND they can be organized by name! With the Skin command, ...
by bear
March 25th, 2020, 11:43 pm
Forum: Scripts
Topic: Discord Chat Relay & Channel Message
Replies: 3
Views: 3567

Re: Discord Chat Relay

This script is not working anymore. Since the Changes in the Tags. I had a hard time to figure out what is wrong and I came up with this in lines 58 and following: # ███ [ Discord Chat Relay ] ███ on discord message received for:discord_chat_relay channel:<server.flag[discord.mainchat]>: - if <cont...
by bear
March 25th, 2020, 6:05 pm
Forum: Drop-In Ready
Topic: Behr's Interactive Color Palette Command
Replies: 4
Views: 2407

Re: Behr's Interactive Color Palette Command

mcmonkey wrote:
November 24th, 2019, 1:32 am
You should update this to the new formatted text systems in Denizen! :D
Thanks! I've updated it, and even threw in some extra pizzazz on the hover text messages, showing the color in a better example than just the character-code :}
by bear
September 13th, 2019, 10:20 pm
Forum: Drop-In Ready
Topic: Behr's Interactive Color Palette Command
Replies: 4
Views: 2407

Behr's Interactive Color Palette Command

Last Edited: 2020-05-13 Just implemented the new tags: <&hover[HoverText]> / <&end_hover> | Returns a special chat code that makes the following text display the input hover text when the mouse is left over it! <&insertion[InsertText]> / <&end_insertion> | Returns a special chat code that makes the...
by bear
March 30th, 2019, 11:26 am
Forum: Random
Topic: Funny Conversation
Replies: 9
Views: 5735

Re: Funny Conversation

[12:50 AM] Mergu: https://www.youtube.com/watch?v=X2WH8mHJnhM My Heart Will Go On - Recorder By Candlelight by Matt Mulholland [12:51 AM] mcmonkey: friendly reminder to everyone that @Morphan1 at one point spent several hours sitting in a voice chat training a text-to-speech bot to sing literally t...
by bear
March 28th, 2019, 8:42 pm
Forum: Hiring
Topic: (SCRIPTER) Discord/NPC Interaction/Command Scripts from Behr
Replies: 2
Views: 4197

(SCRIPTER) Discord/NPC Interaction/Command Scripts from Behr

My discord id is Behr#5305 . Feel free to @ Ping me in the Denizen Script & Citizens Discord. I'm available to work on scripts for your server! I can work with English or Spanish if needed, Just note that the Denizen Discord is an English discord, so try your best to work with English if you can. I'...
by bear
March 2nd, 2019, 12:34 pm
Forum: Scripts
Topic: Discord Chat Relay & Channel Message
Replies: 3
Views: 3567

Discord Chat Relay & Channel Message

Last Edited: 2020-03-26 - change-log: Just implemented the new tags: <&hover[HoverText]> / <&end_hover> | Returns a special chat code that makes the following text display the input hover text when the mouse is left over it! <&click[/CommandName].type[suggest_command]> / <&end_click> | Returns a sp...